GameDriver is Now Widely Available; Receives $2 Million USD in Seed Round Funding
Summary
In addition, GameDriver also announced today that it has successfully closed its seed round, receiving $2 million USD in funds from lead investor Panoramic Ventures, headed by General Partner Dan Drechsel. GameDriver supports a large ecosystem of game engines, test frameworks, and execution platforms, including Unity, NUnit, Jenkins, MSTest, BitBar, and Oculus, with more to come as the product evolves. “We’ve had a lot of success working with companies like InContext Solutions and others in the gaming space,” said Shane Evans, Co-founder, Chief Product Officer and Evangelist at GameDriver. Those we have worked with have reported dramatically faster test cycles, lower costs, a more streamlined workflow, and most importantly, fewer bugs!” GameDriver delivers the following key benefits: • Provides rapid feedback for each build and release • Reduces dependency on manual testing by up to 85% GameDriver is now widely available in Free Trial, Tester Edition, and Enterprise Edition tiers. Interested developers, publishers, and other industry professionals can meet with the GameDriver team by registering for GDC and making an appointment via the event’s MeetToMatch platform.