3DMark Mesh Shader Test (DX12 Ultimate) | Geeks3D

General News

Summary

Last week, UL Benchmarks has added a new graphics test to 3DMark focused on Mesh Shaders. After DirectX 12 Ultimate was announced, we started adding new tests to 3DMark to show how games can benefit from these new features. Mesh shaders introduce a new approach to geometry processing that simplifies the graphics pipeline while also giving developers more flexibility and control. In 3D graphics, a mesh is the set of vertices, edges and faces that define the shape of an object. In current graphics pipelines, all the geometry data in a mesh must be processed sequentially before any further steps can be taken.

Classifications

industries
Entertainment
applications
Networking and Cloud

AskAI Classifications

Labels
Software Development 3D Graphics Software GPU Benchmarking Software

Linked Companies

Geeks3D
up to $1M