Q&A: How Randy Pitchford Saved Duke Nukem Forever | WIRED
Summary
The perennial Wired.com Vaporware Awards winner, in the works since April 1997, couldnt be completed since Dallas-based developer 3D Realms shut its doors and laid off its entire staff. See also: Hands On: Duke Nukem Forever Lives Again at PAX Enter Pitchford, co-founder and president of Gearbox Software, another Dallas videogame company. So he bought the rights to Duke for an undisclosed amount, then proposed to the publisher that the lawsuits be dropped and Gearbox be allowed to finish the game. The reality is, that day when everybody lost their jobs, there were some people, Allen Blum being one of them, the core of what Duke is all about, they couldnt let the dream die. But you also want to get online and beat up your friends and shoot each other and step on each other, live the full fantasy with todays modern gameplay.