The games that were born from books and conquered millions of players

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Summary

This article explains how several major game franchises grew out of novels rather than original game scripts. It highlights The Witcher, Assassin’s Creed, and Metro as examples of literary worlds that later became blockbuster games. The piece contrasts authors who stayed involved in adaptation with those who stayed distant from the process. It also shows how strong worldbuilding, themes, and characters from books can create valuable game IP for developers and publishers.

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