What the video game world was like the last time Brazil won the World Cup
Summary
This article looks back at the video game market when Brazil last won the World Cup in 2002. It highlights the rise of the PlayStation 2, Xbox, GameCube, and Game Boy Advance, and shows how consoles were starting to become multimedia platforms. It also describes the early shape of online play, LAN houses in Brazil, and the growing importance of game businesses and franchises. The piece adds context on piracy, local distribution challenges, and the still-early state of Brazilian game development.
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