GM just laid off hundreds of IT workers to hire those with stronger AI skills
Summary
Subnautica 2 has entered Early Access on PC and Xbox Series, and the developers plan to use community feedback to expand and improve the game. The author, an experienced survival-game fan, spent several hours exploring the colorful new underwater world and praises many improvements and the early-access content. Their main frustration is the deliberate absence of weapons—previous melee options were replaced by a benign all-purpose tool—forcing nonviolent deterrence methods against hostile fauna. The developers defend the design to preserve the planet's ecosystem and promise stronger distraction/repellent devices later in Early Access, which gives the author cautious hope for reduced frustration.
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