Around The World, Part 29: One year in
Summary
This is a one-year developer retrospective and roadmap for the indie game Around The World. The author recounts five major iterations since 2019, describing technical choices and trade-offs using Godot, Rust, Bevy, and C#. The current incarnation, aroundtheworld5 (started 14 February 2025), focuses on a Rust-based multithreaded procedural world generator and a solid technical foundation, with Milestone 1 complete and Milestone 2 (core gameplay) in progress. The post lists remaining gameplay tasks, shows recent visual progress (waves/water), and says the author intends to sell the finished game on itch.io and other storefronts.
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industries
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applications
AI & Machine learning
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Independent Software Vendor
Game Development
Casual Games
Linked Companies
Frozen Fractal
up to $1M
itch.io
$1M to $5M