Unity Powers Two-Thirds of Real-Time Content at Sundance Film Festival’s New Frontier

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SAN FRANCISCO--( BUSINESS WIRE )--Unity Technologies ( https://unity3d.com/ ), creator of the world’s most widely used real-time 3D development platform, announced today thatit has been chosen by two-thirds of Sundance Film Festival New Frontierreal-time contentcreators as the tool of choice for immersive storytelling. “Gloomy Eyes” - Produced by RYOT and Atlas V, supported by ARTE and CNC, and created by Jorge Tereso and Fernando Maldonado, “Gloomy Eyes” is a coming of age VR experience following a young zombie, Gloomy, who is hiding in the forest from bounty hunters. Unity is at the forefront of real-time filmmaking, enabling the creation of recent projects like the “ Baymax Dreams ” shorts in Disney Television Animation’s “Big Hero 6 The Series,” Neill Blomkamp’s “ ADAM: Episode 2 ,” and “ Crow: The Legend ” from Baobab Studios. With its recent acquisition of Digital Monarch Media, Unity is putting the control and immediacy of the virtual cinematography tools used by Steven Spielberg (“Ready Player One”) and Denis Villeneuve (“Blade Runner 2049”) into the hands of more directors. Unity’s renowned flexibility gives developers the power to target and optimize their creations for 25+ platforms including Xbox One, PlayStation 4, Gameroom (Facebook), SteamVR (PC & Mac), Oculus, PSVR, Gear VR, HoloLens, ARKit (Apple), ARCore (Google) and more.

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