Nimble Collective Forms to Revolutionize the $90 Billion Animation Content Market; Liberates the Animation Community to Create, Collaborate, and Prosper
Summary
With all production capabilities hosted in a secure cloud environment, animators will be able to spend more time creating instead of worrying about the endless hassles of managing complex and costly infrastructure. Grignon is joined by co-founder and COO Michael Howse who has built and led numerous startups to successful exit in entertainment, graphics and cloud platform segments that have generated more than $2 billion in revenue and returns. He was integral to the tremendous growth of the consumer 3D category at companies, including 3dfx Interactive (now Nvidia) and most recently led Bigfoot Networks through its acquisition by Qualcomm in 2012. “The animation content market generates $90 billion annually, but is still dominated by studios because they can afford expensive technology and tap large scale budgets,” said Howse, co-founder and COO of Nimble Collective. By deploying an “all cloud” service and leveraging the latest in high performance cloud-based graphics systems, the company is able to provide a full animation workspace streamed to anywhere an artist chooses to work.