Apptopia: Brawl Stars brings in $5.1 million in its first week
Summary
Apptopia: Brawl Stars brings in $5.1 million in its first week For comparison, Clash Royale brought in $22 million in its comparable period Last week, Supercell launched its fifth game ever - Brawl Stars. The Clash of Clans creators foray into multiplayer battle arenas has already seen a strong start after a year and a half in soft launch in certain regions. Apptopia reports that the game brought in $5.1 million in revenue from in-app purchases during its first week and has been downloaded 9.5 million times. Thats a hefty chunk of revenue, though its not as impressive when placed in the shadow of Clash Royale. Supercells arena brawler is currently ranked #1 overall on the App Store in 53 countries and in 47 on Google Play and its revenue continues to climb.