Overview
🌐 Website:
💲 Revenue:
📍 Address:
👥 Employees:
🗓️ Established: 2025
📅 Published: September 29, 2026
✏️ Last updated: October 25, 2026
🌐 Website:
💲 Revenue:
📍 Address:
👥 Employees:
🗓️ Established: 2025
📅 Published: September 29, 2026
✏️ Last updated: October 25, 2026
AskAI Summary of Hyperbond Studio
Generated using ISVWorld's AskAI proprietary software industry model.
📝 AskAI Recap: An AI-native entertainment company that creates games, anime, and related technology products, including Call Me Sensei, ToonLab, Minna no Anime, and This Is The Sh*t.
💬 Inclusion Rationale: Hyperbond presents multiple named owned products — Call Me Sensei, ToonLab, Minna no Anime, and This Is The Sh*t — and describes itself as building the technology underneath them, which is sufficient evidence of externally offered software products.
Based on AskAI classifications for Hyperbond Studio, ISVWorld identifies comparable software companies in the same revenue range, related software categories, and major geographic regions. This view helps compare Hyperbond Studio with active ISVs and software vendors across Consumer Software, Game Development, AI Applications markets.
3,333
Active software companies in the up to $1M revenue range classified under Consumer Software.
2,500
Active software companies in the up to $1M revenue range classified under Game Development.
1,546
Active software companies in the up to $1M revenue range classified under AI Applications.
5,216
Active software companies in North America matching any of Hyperbond Studio's AskAI classifications.
4,032
Active software companies in Europe matching any of Hyperbond Studio's AskAI classifications.
2,397
Active software companies in Asia matching any of Hyperbond Studio's AskAI classifications.